I think most of the population should be specialists of some kind, at
least after urbanization. Currently most ppl are farmers/miners and its
strange and boring.
Among specialist effects there may be % change to yields, e.g. each
enigneer provides +10% to production. This would lead to city
specialization what civ5 lacks.
Showing posts with label population. Show all posts
Showing posts with label population. Show all posts
Friday, February 19, 2016
Wednesday, February 17, 2016
No starvation in Civ Rev
Bought Civ Rev for my phone today.
Very interesting, theres no starvation.
Really, why to have it if cities only grow, 99.99% of the time.
As for me i always thought it would be cool to lay a siege to actually starve a city to the point it can be taken by assault (its defense ability should drop accordingly).
Very interesting, theres no starvation.
Really, why to have it if cities only grow, 99.99% of the time.
As for me i always thought it would be cool to lay a siege to actually starve a city to the point it can be taken by assault (its defense ability should drop accordingly).
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