Showing posts with label siege. Show all posts
Showing posts with label siege. Show all posts

Wednesday, February 17, 2016

Sieges

cities should not heal if starving
maybe lose some hp per turn

land units should block nearby terrain from working just like sea units

No starvation in Civ Rev

Bought Civ Rev for my phone today.

Very interesting, theres no starvation.
Really, why to have it if cities only grow, 99.99% of the time.

As for me i always thought it would be cool to lay a siege to actually starve a city to the point it can be taken by assault (its defense ability should drop accordingly).